When we started developing Fates as an update / DLC, we encountered the limitations of the original Stride, as the new project contains a lot of content that is very different from the original. Despite several restructurings, some technical debt and restrictions are still present in the project. With all the years of updates and introduction of multiplayer, the code base of the project has been growing larger and more convoluted. The development of the original Stride started back in 2019 with a small team of very enthusiastic, but new-to-the-scene developers. More surprises will come later, as we won't spoil them right now In the included trailers, we have only shown you a few locations, and haven't even touched on characters, quests and other content yet. Instead of an hour of gameplay, we made a separate game, better in every aspect, with new content, mechanics and 5-8 hours of story campaign (depending on side quests and time spent in open world locations). But after hearing the voices of the VR community and our own developers, it was decided to go all-in and make the best game we are capable of. Back in December 2022, we planned to release Fates as a free update, with corresponding scope.